A downloadable game for Windows

Please note that this is our very first build. It's buggy, it's rough, all animations/SFX/models are temporary.

CONTROLS


Base System

- Switch between 3 forms: Sword, Spear, and Hammer. 

- Use your basic attack with Offense/Defense/Special arts to deal damage to the boss. 

- Basic attacking and dashing to avoid attacks builds energy. 

- Spend energy on Offense/Special arts (50% each).

- Some attacks deal Stagger damage. Fill up the stagger meter to 100% to stun the boss.

Sword Form: Relentless Offense

Passive: Generate scribbles by attacking. Next offense arts spends all scribbles to increase damage. 

Offense Arts: Slash to deal damage; damage scales with scribble stacks. 

Defense Arts: Parry. If successful, gain a scribble stack. 

Special Arts: Empower your basic attack and offense arts for a few seconds. 

Spear Form: Stagger Specialist

Passive: Gain up to 3 stacks of Ink upon certain moves. Ink empowers your next basic attack to deal bonus Stagger damage. 

Offense Arts: Dash to or through an enemy and generate an Ink stack. 

Defense Arts: Parry. If successful, gain an Ink stack. 

Special Arts: Throw a spear that debuffs the enemy (persists through form changes). While the debuff is active, all damage to the enemy deals bonus stagger damage. 

Hammer Form: Buffs & CC's 

Passive: Certain actions paint the floor with Paint. While standing on paint (and for a few seconds after), generate energy & gain attack speed. 

Offense Arts: Strike a powerful blow that creates a paint floor. 

Defense Arts: Parry. If successful, create a Paint floor. 

Special Arts: Instantly generate a Paint floor right below you. 

Updated 19 hours ago
Published 2 days ago
StatusIn development
PlatformsWindows
Authorspjheric, Ian Stolte
ContentNo generative AI was used

Download

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ASDG V0.0.5 Prototype.zip 562 MB
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ASDG V0.0.4 Prototype.zip 562 MB
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ASDG V0.0.3 Prototype.zip 559 MB
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ASDG V0.0.2 Prototype.zip 559 MB
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ASDG V0.0.1 Prototype.zip 557 MB